DEEP KARAOKE ｜ Machine-Learning Generated Interaction
It is a machine-learning workshop together with Andreas Refsgaard. We explore how to make use of ML as a quick-prototyping tool and arrange it into different design scenarios. Here is a two-day project of DeepKaraoke. It generates the song, lyrics and MV according to user’s preference with deep learning models.
Date: 2 days | 2019 Sep.
Skill: ml5.js, BodyPix, GPT-2
Team: Ivan Kunjasic, Toby Whelan, Connie Jehu, Lea Bachmann
SCREW ｜ 3'08" ｜ Audio-Visual Interaction
This is an audio-visual interaction design in cooperation with the music composer Jing Liu. We try to understand his intention in a professional way, while the creativity and interaction are also kept in the output. Motion graphic is designed by Processing and After Effects.
Date: 4 week | 2016 Nov.-Dec.
Skill: Motion Graphic Design
Team: Tiancheng Jiang (designer), Jing Liu (composer)
Journey ｜ 1'40"
Role: Individual | 2 weeks | 2015
Skill: Motion Graphic Design
The girl, born in the sun, experiences beautiful scenery on the world and also encounters danger. Motion graphic is designed by Illustrator and After Effects.
ANXIETY ｜ Interactive Projection
Design emotions or feelings is very important in the aspect of interaction design. How do designers elicit user's emotion, design it and interact with users? How can we designers shape the emotions well to users? I do some experiments to try to explore and understand it.
In this project, I magnify anxiety with the usage of an abstract character. I try to explore from two different aspects: character shows anxiety to people and people are elicited the emotion of anxiety. With five sensors and other interactive modes, I finally build the feeling in projection.
Date: 1 week | 2018 January
Role: Individual Work
Skill: Interaction Design, Sound Design
INDUSTRIAL SOUND DESIGN ｜ For Benz F 015
We explore the sound design by setting the sound board, recording sounds and twisting them in Audition and make it sounds more intelligent & high-tech. We also explore Massive to learn the basic music composing & remixing knowledge.
Date: 2 days | 2018 February
Skill: Industrial Sound Design
Team: Julian Loretz, Thomas Müller
THE PYRAMID ｜ Interactive Projection
This project is going to present an experience of exploring the pyramid and the time by visual and auditory attributes through people's interaction with the pyramid model.
Date: 8 weeks | 2015 May-July
Team: Huimin Gong, Zhaojie Xu
Advisor: Xiaohua Sun, Tobias
SheepGO ｜ 3D Game Design
This project is inspired by traditional passing-barrier games. Although I fail to pass it again and again, I still have the passion to play. This may be the magic of passing-barrier game. So, I design the SheepGO, playing with two angles of view. The game is designed by Unity3D.
Role: Individual Work, 2015
Skill: 3D Game Design
Advisor: Alex Oppermann, Christian Zajac